Malin Hedström
Vacation times at Arrowhead (NSFW)

This week we have a lighthearted post to let you know that we are still alive, but there’s a well deserved vacation going on at the studio (and indeed all over Sweden – which minimizes your chances of getting anything done for a month). Everyone’s been working so hard this past year (with some still pitching in during summer too and who deserve all the credit) and we really need a bit of rest.

arrowhead_pantlessHow you know when the employees need vacation

Work never entirely ceases here at Arrowhead, and we keep an eye on the communities whenever we can to make sure you’re all doing fine and nothing is on fire. If you need to get in touch with us, the most reliable way right now is through our email.

When we get back during the second week of August we have quite a few exciting things coming up!

As soon as we can share further information, we’ll give you more details on GAUNTLET: Slayer Edition [Previous posts Here and Here].
With the August launch of Slayer Edition on both PS4 and upgraded free for previous PC owers, it feels great that we finally have Gauntlet too on a console where we think it fits just right.

And of course there are also things going on with Helldivers! We have the upcoming physical retail of HELLDIVERS: Super-Earth Ultimate Edition [Read More] as well as some other secrets which we’re not revealing just yet.
We think that the physical retail release on August 18th will spread the word about Democracy to a lot of new players and we’re eager to see the ranks refilled and the effects of new blood in the upcoming wars.

game_devs_in_parkSummer; when game devs start having their beers in parks

Lastly, during this vacation we’re remaking our webpage entirely to create a modern and enjoyable place for all of you to hang out and find any information you may want about our studio and games. The new webpage is focused on You – the player.
You’ll be offered a number of ways to easily communicate with us, comment on the blog posts and games, download art and goodies, and display your own fan art or cosplay. We’re very excited!

I hope you’re all having a wonderful summer so far. It has been an unusually cold and cloudy summer in Sweden this year, and we’re really longing for some sun and warmth. Then again, remembering what winter can be like, we’re pretty happy with what we can get.

arrowhead_winter_parking

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Emil Englund
Designing GAUNTLET: Slayer Edition

During the past few months of development we have been hard at work improving on Gauntlet for the Slayer Edition release. The key points we wanted to address were Hero depth, gameplay variation and overall visuals. We did this among other things through the addition of some new features and updates to existing ones. Now, I’d like to tell you about some of these Slayer Edition-features and our thoughts behind them.

HERO ABILITY UPDATES

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Malin Hedström
GAUNTLET: SLAYER EDITION ANNOUNCED FOR PLAYSTATION 4 THIS SUMMER!

Nearly 30 years ago Morak first took his place in the Gauntlet to shape it to his will and torment any adventurer daring to brave its depths. Last year he made his re-appearance to challenge champions on the PC and your cries for more ways to thwart his evil plans were heard.

Today it was decreed that the heroes of Gauntlet must travel to a new realm, and coming August they will finally descend the dungeons on PlayStation 4!

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Malin Hedström
HELLDIVERS: MASTERS OF THE GALAXY expansion deploys today! + HELLDIVERS to launch on BLURAY

Fellow HELLDIVERS,

Thanks to your sacrifice and bravery, Humanity has prevailed in the 4th Galactic War!

But recently we had some worrying news.
With courage, we now face a threat far greater than any we have encountered before. Very few patrols have survived and intel is sparse, but we’ve received scattered reports of new huge alien MASTER units that have been discovered on outlying planets.

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Malin Hedström
HELLDIVERS: Masters Of The Galaxy first intel

Fellow HELLDIVERS, heroes of Super Earth,

A new threat of unprecedented magnitude has emerged!

Enemy Master units have been located on certain planets in each region. We have discovered that these new units move tactically and you will need to strike fast once you encounter one, or the opportunity is lost. To increase our chances of mission success, Super Earth will only send in HELLDIVERS above a certain rank to meet this superior enemy.

Super Earth Command has been able to retrieve some initial visuals thanks to the first exceptionally brave HELLDIVER scouts on the front line.

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Malin Hedström
Arrowhead partners with Swedish Game Awards 2015

As main partners to Swedish Game Awards this year, we are excitedly waiting for the Finals days and the Gala announcing the winners this upcoming Tuesday!

We started our own story in 2008 by winning Swedish Game Awards with our early 2D version of Magicka, which became Game of the Year. Now it only feels right to go full circle and give back to where we came from.

It seems both not very long ago, and a lifetime away that we were up on that stage, newborn game developers shaking of surprise and not understanding what had just happened.
Let us present you with a recently resurfaced (and tiny bit embarrassing) video of the event! (this time it’s all in Swedish but hopefully Youtube’s subtitles will help a bit)

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Malin Hedström
HELLDIVERS Patch Notes 2.01

Hello HELLDIVERS,

You have been fighting bravely for freedom, ever increasing the reach of democracy to the outer edges of the galaxy. After the setback of the last war, your renewed efforts are truly showing.
Super Earth Command is ever vigilant and have addressed the latest issues you have run into during the current war.

Here is the latest campaign update (Patch 2.01).

helldivers_patch_2.01

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Malin Hedström
Regarding Magicka 2

Hi everybody,

There has been some confusion whether Arrowhead is involved or not in the creation of Magicka 2. We have had no part in the design or development of the game, and any questions should be redirected to Paradox Interactive.

It is however exciting to see that Paradox and Pieces have taken the game in their own direction, and are continuing to develop the generic fantasy world™ we put so much love and dedication into creating.

We just received keys and are looking forward to finally playing the game!

magicka_blocking
© Paradox Interactive
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Emil Englund
Gauntlet – It’s alive!

Gauntlet fans,

I know that you have been in the dark for a while now, possibly thinking that we were concentrating all our efforts on other things.

I am here to tell you that this is not the case and that the team has been tirelessly working on the game. We have big improvements and a few new features coming up for Gauntlet! Something which we know a lot of you were crying out for.

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Malin Hedström
HELLDIVERS Turns up the Heat today!

Honored HELLDIVERS,
With your help and determination the 1st Galactic War was won, then the enemies of freedom retaliated and we were forced to find a new home. New Super Earth is safe… for now.

But how can we stand by while so many still suffer under the burden of independence, outside the democracy and justice that Super Earth brings? We have a responsibility as human beings, to liberate once more.

So today we announce a new expansion in the war against terror, because freedom has no bounds.

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