Category Archives: Development

Emil Englund
Designing GAUNTLET: Slayer Edition

During the past few months of development we have been hard at work improving on Gauntlet for the Slayer Edition release. The key points we wanted to address were Hero depth, gameplay variation and overall visuals. We did this among other … Continue reading

Posted in Design, Development, Games, Gauntlet | Tagged , , , | 20 Comments

Malin Hedström
HELLDIVERS: Turning up the Heat – Environment

Monday. You gotta have something nice to watch on Mondays. Therefore we offer you the last video in this developer feature series, and after this you should have a pretty good picture of what’s contained in the free update. The … Continue reading

Posted in Announcements, Company, Development, Games, Helldivers | Tagged , , , , | Comments Off

Malin Hedström
HELLDIVERS: Turning up the Heat – Enemies

It’s Saturday afternoon (well, in central Europe anyway), and what better time to give you a bit more HELLDIVERS action, before you head off to your parties and whatnot. Here’s the second dev feature video, where Patrik Lasota shows off … Continue reading

Posted in Announcements, Company, Development, Games, Helldivers | Tagged , , , , | Comments Off

HELLDIVERS: Turning up the Heat – Objectives

This Friday we have a bit more than just a teaser to whet you apetite for the VERY SOON upcoming, free content expansion to HELLDIVERS: Turning up the Heat. In this first dev feature video, designer Patrik Lasota gives you … Continue reading

Posted in Announcements, Company, Development, Games, Helldivers | Tagged , , , , | 2 Comments

Johan Pilestedt
Helldivers post-launch and a Huge Thank You

We are honoured to have received such a warm and welcoming reaction from the HELLDIVERS community. In the last few weeks we have been flooded with messages of love and support for our game. There are not enough ways to … Continue reading

Posted in Announcements, Company, Development, Games, Helldivers | Tagged , , , , | Comments Off

Malin Hedström
HELLDIVERS Q&A

What an overwhelmingly excited response we’ve gotten from the HELLDIVERS release date announcement! To answer a bunch of your most pressing questions we’ve put together this Q&A with the most common ones. Have a look if yours has been answered … Continue reading

Posted in Development, Games, Helldivers | Tagged , , | Comments Off

Tuesday Tips: A Sound Designer’s portfolio

So for a while now we’ve been asking you guys to send in your questions to us via our Facebook post (don’t hesitate to send more!). Due to the quality and nature of the questions we have decided to split them … Continue reading

Posted in Development, Management, Music & SFX | Tagged , , | Comments Off

Rob Tatnell
Artist Applications – Do’s and Don’ts

Hey Internet People! My name’s Rob, I’m an Art Director here at Arrowhead. We get a lot of applications for artist positions, and I’m the guy who usually sits down and reviews them. It takes quite a bit of time, … Continue reading

Posted in Art, Development, Management | Tagged , , | 1 Comment

Malin Hedström
We’re back! (We weren’t really gone though)

A brand new year! Doesn’t 2015 sound so much more future than 2014? Isn’t it time for travels to Mars, exoskeletons, food in pill form and hoverboards? We think it’s a great year for releasing games. Maybe a sci-fi future … Continue reading

Posted in Company, Development, Gauntlet, Helldivers | Tagged , , , | Comments Off

Malin Hedström
Gauntlet: First screenshots

Now at four days after the Gauntlet announcement we’re absolutely thrilled about the response we’ve received from fans as well as press. I won’t get long-winded this time but leave you with our very first released screenshots of our four … Continue reading

Posted in Development, Events, Games, Gauntlet, GDC | Tagged , , , , | Comments Off