"A game for everyone is a game for no one."

We're no ordinary game studio.

When we first started Arrowhead we had a strong vision of what kind of games, mentality and studio we wanted to create…

Helldivers 2 out now

Join forces with up to three friends and wreak havoc on an alien scourge threatening the safety of your home planet, Super Earth, in this multiplayer co-op shooter for PS5 and PC.

Step into the boots of the Helldivers, an elite class of soldiers whose mission is to spread peace, liberty and Managed Democracy using the biggest, baddest and most explosive tools in the galaxy.

Helldivers don’t go planet side without proper backup, but it’s up to you to decide how and when to call it in. Not only do you have a host of superpowered primary weapons and customizable loadouts, you also have the ability to call on stratagems during play.

Join the Official Discord

Join the Official Discord

Want to explore more HELLDIVERS 2? Looking to forge friendships? Want your voice to be heard?

Join our server for all the latest news, info & updates about the studio and our game. Don’t hesitate, enlist today!

What makes our games special?

Playfulness

Our games focus on fantastical immersion, rather than just ‘something you have to beat’. We strive to give players opportunities to explore and find their own way of playing. The goals and challenges we set out for players are there primarily to spark their creativity and to make for hilarious mishaps. This extends to our own worldbuilding, as we often use humour and a playful approach to serious subjects and messaging.

Believability

A huge part of what Arrowhead does when making games is worldbuilding. We want our players to experience and reside in a universe that is real and believable – even though it might be a fantastical one.

Sociality

We believe that the best things in games happen between players – a shared player experience – regardless of whether you are couch coop, online coop or through random matchmaking. The game should connect you. Arrowhead’s games aim to create these connections and maximize opportunities for player stories. These stories are something that should be retold time and time again.